Vertical Constraint Graph

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## Floorplanning

## Channel routing

## References

This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.

Vertical Constraint Graph

In some tasks of integrated circuit layout design a necessity arises to optimize placement of non-overlapping objects in the plane. In general this problem is extremely hard, and to tackle it with computer algorithms, certain assumptions are made about admissible placements and about operations allowed in placement modifications. **Constraint graphs** capture the restrictions of relative movements of the objects placed in the plane. These graphs, while sharing common idea, have different definition, depending on a particular design task or its model.

In floorplanning, the model of a floorplan of an integrated circuit is a set of isothetic rectangles called "blocks" within a larger rectangle called "boundary" (e.g., "chip boundary", "cell boundary").

A possible definition of constraint graphs is as follows. The constraint graph for a given floorplan is a directed graph with vertex set being the set of floorplan blocks and there is an edge from block b1 to b2 (called horizontal constraint), if b1 is completely to the left of b2 and there is an edge from block b1 to b2 (called vertical constraint), if b1 is completely below b2.

If only horizontal constraints are considered, one obtains the **horizontal constraint graph**. If only vertical constraints are considered, one obtains the **vertical constraint graph**.

Under this definition, the constraint graph can have as many as edges, where *n* is the number of blocks. Therefore other, less dense constraint graphs are considered. The **horizontal visibility graph** is a horizontal constraint graph in which the horizontal constraint between two blocks exists only if there is a horizontal line segment which connects the two blocks and does not intersect any other blocks. In other words, one block is a potential "immediate obstacle" for moving another one horizontally. The **vertical visibility graph** is defined in a similar way.

Channel routing is the problem of routing of a set of nets *N* which have fixed terminals on two opposite sides of a rectangle ("channel"). In this context, the **horizontal constraint graph** is the undirected graph with vertex set *N* and two nets are connected by an edge if and only if horizontal segments of the routing must overlap. In the given example, only nets 5 and 6 do not have a horizontal constraint between them. The **vertical constraint graph** is the directed graph with vertex set *N* and two nets are connected by an edge if and only if there are two pins from different nets on the same vertical line and the edge is directed from the net with pin on the upper edge of the channel. This direction means that this net must be routed on a horizontal track above the horizontal tracks of the second net. In the given example, only nets 1 and 3 have a vertical constraint.^{[1]}

**^**Shi, Z.; Feng, D.D.; Shimohara, K. (2006).*Intelligent Information Processing III: IFIP TC12 International Conference on Intelligent Information Processing (IIP 2006), September 20-23, Adelaide, Australia*. Springer. p. 308. ISBN 9780387446417. Retrieved .

This article uses material from the Wikipedia page available here. It is released under the Creative Commons Attribution-Share-Alike License 3.0.

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