Portal:Cartoon
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Portal:Cartoon

The Cartoon Portal

A cartoon shows a bearded man with a red bow tie holding numerous items. He holds the hat from Dr. Seuss's "The Cat in the Hat" and balances a fishbowl on his left index finger.
Example of a modern cartoon. The text was excerpted by cartoonist Greg Williams from the popflock.com resource article on Dr. Seuss.

A cartoon is a type of illustration, sometimes animated, typically in a non-realistic or semi-realistic style. The specific meaning has evolved over time, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.

The concept originated in the Middle Ages, and first described a preparatory drawing for a piece of art, such as a painting, fresco, tapestry, or stained glass window. In the 19th century, beginning in Punch magazine in 1843, cartoon came to refer - ironically at first - to humorous illustrations in magazines and newspapers. Then it also was used for political cartoons and comic strips. When the medium developed, in the early 20th century, it began to refer to animated films which resembled print cartoons. (Full article...)

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The Prince of Egypt is a 1998 American animated musical film and the first traditionally animated film produced and released by DreamWorks Animation. The film is an adaptation of the Book of Exodus and follows the life of Moses and from being prince of Egypt to his ultimate destiny to lead the Hebrew slaves out of Egypt. The film was directed by Brenda Chapman, Simon Wells and Steve Hickner. The film featured songs written by Stephen Schwartz and a score composed by Hans Zimmer. The voice cast featured a number of major Hollywood actors in the speaking roles, while professional singers replaced them for the songs. The exceptions were Michelle Pfeiffer, Ralph Fiennes, Ofra Haza, Steve Martin, and Martin Short, who sang their own parts. The film was nominated for best Original Music Score and won for Best Original Song at the 1999 Academy Awards for "When You Believe". The pop version of the song was performed at the ceremony by Whitney Houston and Mariah Carey. The song, co-written by Stephen Schwartz, Hans Zimmer and with additional production by Babyface, was nominated for Best Original Song (in a Motion Picture) at the 1999 Golden Globes, and was also nominated for Outstanding Performance of a Song for a Feature Film at the ALMA Awards. The film was released in theaters on December 18, 1998, and on home video on September 14, 1999. The film went on to gross $218,613,188 worldwide in theaters, making it the second traditionally animated feature not released by Disney to gross over $100 million in the U.S. after The Rugrats Movie. The film also remained the highest grossing non-Disney traditionally animated film until 2007, when it was out-grossed by The Simpsons Movie.

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Tom Kenny provides the voice of SpongeBob SquarePants.

SpongeBob SquarePants is a fictional character in the animated television series SpongeBob SquarePants. He is voiced by Tom Kenny (pictured) and first appeared on television in the series' pilot episode "Help Wanted" on May 1, 1999. SpongeBob was created and designed by cartoonist Stephen Hillenburg shortly after the cancellation of Rocko's Modern Life in 1996. Hillenburg compared the concept to Laurel and Hardy and Pee-wee Herman. As he drew the character, he decided that a "squeaky-clean square" (like a kitchen sponge) fits the concept. His name is derived from "Bob the Sponge", the host of Hillenburg's comic strip The Intertidal Zone that he originally drew in 1989 while studying at the California Institute of Arts. SpongeBob is a naïve and goofy sea sponge who works as a fry cook in the fictional underwater town of Bikini Bottom. SpongeBob has achieved popularity with both children and adults, though he has been involved in public controversy.

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The episodes of The Bellflower Bunnies, a children's animated series based on the Beechwood Bunny Tales books by Geneviève Huriet, Amélie Sarn and Loïc Jouannigot. It debuted on TF1, a French television network, on 24 December 2001. The series is written by Valérie Baranski, and produced by Patricia Robert. The show centres on the adventures and exploits of the Bellflower family, a clan of seven rabbits who live in Beechwood Grove. The two adults in the family, Papa Bramble and Aunt Zinnia, take care of their five children: Periwinkle, Poppy, Mistletoe, Dandelion and Violette. The series has also been broadcast on CBC Television and TFO in Canada, KI.KA in Germany, Portugal's RTP in the Azores, and in several other countries. The show has fifty-two episodes: four in the first season, twenty-two in the second, and twenty-six in the third. In the entire series, thirteen are based directly on installments in Beechwood Bunny Tales, published by Milan Presse of France and Gareth Stevens in the United States; the rest are based on scripts by Valérie Baranski. Distributors in Europe, North America, and South Korea have released DVDs of the first two seasons.

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Purcell at the 2008 Game Developers Conference

Steve Ross Purcell is an American cartoonist, animator and game designer. He is most widely known as the creator of Sam & Max, an independent comic book series about a pair of anthropomorphic animal vigilantes and private investigators, for which Purcell received an Eisner Award in 2007. The series has since grown to incorporate an animated television series and several video games. A graduate of the California College of Arts and Craft, Purcell began his career creating comic strips for the college newsletter. He performed freelance work for Marvel Comics and Fishwrap Productions before publishing his first Sam & Max comic in 1987. Purcell was hired by LucasArts as an artist and animator in 1988, working on several titles within the company's adventure games era. Purcell collaborated with Nelvana to create a Sam & Max television series in 1997, and briefly worked as an animator for Industrial Light & Magic after leaving LucasArts. He is currently employed in the story development department at Pixar. His main work for the animation studio has been with the 2006 film Cars and spin-off materials such as shorts and video games. Despite his employment with Pixar, Purcell has continued to work with comic books and came together with Telltale Games in 2005 to bring about new series of Sam & Max video games.

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Kricfalusi at the Castro Theatre in July 2006
The main thing missing from cartoons is today that old cartoons were cartoony. They did things you can't do in any other medium. Today's cartoons are very conservative and are more like live action. The characters look the same in every frame of the damn cartoon. The old cartoons squashed, stretched, and did crazy expressions. They were imaginative and crazy. A lot of cartoons aren't imaginative, they just say things. It might as well be radio. There is no point in having anything to look at in modern cartoons. But you can't say that about every cartoon. Genndy Tartakovsky's cartoons are beautiful. The closest thing now to what I'm saying is SpongeBob but even that doesn't go very far. It's like a conservative version of Ren & Stimpy.

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Main topics: Cartoon  · Cartoonist  · Cartoon series

Comics: Comic book (minicomic)  · Comic strip (Comic strip formats, Daily strip, Sunday comics, Sunday strip, Topper· Digital comics · Graphic novel · Mobile comic · Motion comics · Trade paperback  · Webcomic (Hypercomics · Infinite canvas · Sprite comic)

Animation: Animator (List of animators· Animation director · Animation studios · Animation film festivals (international / regional· Feature-length films · Short films · Television series · Films based on animated cartoons · Computer-animated films · Stop-motion films · Traditional animation · Limited animation · Rotoscoping · Stop Motion · Clay (strata-cut· Cutout (silhouette· Graphic · Model (go motion· Object · Pixilation · Puppetoon · Computer animation · Flash animation · PowerPoint animation · SVG animation · Cel-shaded animation · Crowd simulation · Morph target animation · Motion capture · Non-photorealistic rendering · Skeletal animation

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